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Bug #10363

Variable * techniques description refers to CFEngine technical vocabulary

Added by François ARMAND 7 months ago. Updated 6 months ago.

Status:
Released
Priority:
N/A
Category:
Techniques
Target version:
Target version (plugin):
Severity:
User visibility:
Effort required:
Priority:
0

Description

For the three Variable techniques, the description use term that are very CFEngine specific, and will be very strange for new comes in Rudder who don't have a CFEngine previous experience.

For example, for 'Variable (string)', we have the following description:

Configures a generic CFEngine variable in a common bundle, to be used in another Technique. This Technique does nothing by itself, you must reuse the variable(s) you will create here in another Technique with the form: ${generic_variable_definition.variablename}

We really don't need all the bundle & co thing. Something along the following text will be clearer:

Define new variables that can be used in other Techniques or Directive parameters with the syntax: ${generic_variable_definition.variablename}. That expression will be expanded to the value defined for "variablename" below. 

I propose to do the change only in 4.1 to go with other naming evolution done in #10214

Associated revisions

Revision 6bc00e34
Added by Alexis MOUSSET 6 months ago

Fixes #10363: Variable * techniques description refers to CFEngine technical vocabulary

History

#1 Updated by Alexis MOUSSET 6 months ago

  • Status changed from New to In progress
  • Assignee set to Alexis MOUSSET

#2 Updated by Alexis MOUSSET 6 months ago

  • Status changed from In progress to Pending technical review
  • Assignee changed from Alexis MOUSSET to François ARMAND
  • Pull Request set to https://github.com/Normation/rudder-techniques/pull/1125

#3 Updated by Alexis MOUSSET 6 months ago

  • Status changed from Pending technical review to Pending release

#4 Updated by Benoît PECCATTE 6 months ago

  • Status changed from Pending release to Released
  • Priority set to 0

This bug has been fixed in Rudder 4.1.0 which was released today.

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